Female fey'ri Ftr7/Sor9/Bld6: ECL 25; CR 23; Medium-size planetouched (native, elf); HD 7d10+7 plus 9d4+9 plus 6d8+6; hp 111; Init +5; Spd 30 ft., fly 40 ft. (poor); AC 26 (touch 19, flat-footed 21); Atk +24/+19/+14 melee (1d8+5 plus 1d6 fire/19-20, +3 flaming longsword) and +21/+16/+11 ranged touch (by spell) and +18/+13/+8 melee touch (by spell); SQ Bladesong, familiar benefits (quasit), fey'ri traits, lesser spellsong, song of celerity, spell-like abilities; AL CN; SV Fort +14, Ref +12, Will +11; Str 14, Dex 20, Con 13, Int 18, Wis 12, Cha 21. Height 5 ft. 5 in.
Skills and Feats: Bluff +13, Climb +6, Concentration +12, Craft (weaponsmithing) +9, Escape artist +6, Hide +12, Jump +11, Knowledge (arcana) +18, Knowledge (geography) +7, Knowledge (history) +6, Listen +7, Perform (sing) +10, Ride +8, Search +9.5, Spellcraft +17, Survival +5, Swim +6, Tumble +14, Use magic device +8, Use rope +8; Combat Casting, Combat Expertise, Dodge, Endurance, Epic Weapon Focus (longsword), Improved Familiar, Improved Feint, Investigator, Mobility, Spring attack, Still spell, Track, Weapon Focus (longsword).
Languages: Common, Abyssal, Elven, Halfling, Sylvan, Auran, Chondathan
Patron Deity: Fenmarel Mestarine
Special Qualities: Bladesong: When Tia'iat holds her longsword and nothing in the other hand, she gains a +4 dodge bonus to AC. Familiar benefits (quasit): Free Alertness feat whenever familiar is within arm's reach. Fey'ri traits: +2 bonus on Bluff, Hide, Listen, Search and Spot Checks; +2 bonus on saves against electricity and poison; +2 bonus on Will saves against enchantment spells and effects; low-light vision. Lesser spellsong (Ex): From her 3rd level, when she holds her longsword and nothing in the other hand, she can take 10 when she makes Concentration check to cast defensively. Song of celerity (Su): From her 6th level, when holding her longsword and nothing in her other hand and using full attack action, she can cast one bladesinger spell or an arcane spell each round as a free action. Spell-like abilities: At will - alter self; 1/day - charm person, darkness, dimension door, suggestion.
Bladesinger Spells Prepared (4/4/3/1; base DC = 14 + spell level): 1st - expeditious retreat, mage armor, magic weapon, true strike; 2nd - blur, bull's strength, cat's grace, mirror image; 3rd - greater magic weapon, haste; 4th - stoneskin.
Bladesinger Spells per Day: 4/4/3/1. Base DC = 14 + spell level. Caster level 6th.
Sorceress Spells Known (8/5/4/3/2; base DC = 15 + spell level): 0 - daze, detect magic, detect poison, disrupt undead, light, mending, message, resistance; 1st - animate rope, burning hands, detect secret doors, magic missile, shield; 2nd - command undead, knock, mirror image, protection from arrows; 3rd - flame arrow, invisibility sphere, protection from energy; 4th - fire shield, fire trap.
Sorceress Spells per Day: 6/6/6/6/4. Base DC = 15 + spell level. Caster level 9th.
Possessions: +3 flaming longsword (cold iron), +5 twilight chain shirt (mithral), bag of holding (type II), cure light wounds potions (5), resist energy potions (cold, 2), wall of fire potions (2), Blessing of Cania (functions as a combined ring of major cold resistance and a ring of protection +4), wand of Dispel Magic (2), wand of Shout (2), wand of Greater Shout, wand of Cacophobic Burst, boots of speed, deathstrike bracers.